1/9/2024 0 Comments Rotwk edit spell durations![]() Rhudaur Spearmen more resistant to Pierce (75% from 100%). The Dark Ranger’s Longshot ability now requires the unit to be Level 2 more vulnerable to Crush damage (200% from 100%) Sorcerer’s speed has been increased to 40 (originally 35). Rogash’s Leap ability recharge has been increased to 1m30sec (originally 1m) Battle Rage’s duration has been reduced to 1m (originally 1m30sec). Rhudar Axethrower damage has been reduced to 45 (originally 75) Sorceress Rain of Corpses recharge has been reduced to 3m20sec (originally 4m). Sorceress Well of Soul heal radius has been reduced to 60 (originally 75). Summon Wights ability (15pp) now summons 5 wights instead of 4. Thrall masters now cost 200 (originally 100) Summoned Orc and Slingers are now free (originally 50) Summoned Wolfriders have been reduced to 350 (originally 400).Īngmar’s Resource building hitpoints have been reduced to 2100. The Barricade archer’s range has been increased to 320 (originally 275)īarrage damage has been increased to 400 (originally 150) along with increasing Shockwave’s power to 75 (originally 50). ![]() Goblins – Summon Spiderling Allies switched with Summon Isengard – Summon Wildmen Allies switched with Devastation Mordor – Awaken Wyrm switched with Barrage Barricade switched The following powers have been rearranged:ĭwarven – Dwarven riches switched with Summon Hobbit Allies The Structure Rebuild power timer has been reduced to 4m (originally 6m) further its area of effect has been reduced to 150 (originally 300)īoth Darkness and Freezing Rain’s recharge time have been reduced to 6m (originally 9m)įreezing Rain’s duration now last for 2m30sec.Ĭloud Break’s recharge time has been reduced to 7m30s (originally 8m20s). The „Heal“ power radius has been reduced to 150 (originally 200) and no longer works on machines or monsters it restores up to 60% health. HeroArmorMounted more resistant to Slash (25% from 50%) more resistant to Pierce (15% from 50%) more vulnerable to Flame and Frost (40% from 25%) more resistant to Magic (50% from 100%) more resistant to Poison (50% from 75%) more vulnerable to Structural (80% from 50%). HeroLight Armor more vulnerable to Crush (50% from 15%) more resistant to Flame (25% from 35%) more resistant to Frost (35% from 45%). Tough Hero Armor more vulnerable to Specialist (30% from 15%) more vulnerable to Crush (35% from 10%) more resistant to Flame and Frost (20% from 25%) more resistant to Magic (25% from 50%) more vulnerable to Hero (65% from 50%) more resistant to Structural (40% from 50%). Hero Armor more vulnerable to Slash (40% from 25%) more resistant to Pierce (20% from 25%) more vulnerable to Specialist (30% from 25%) more vulnerable to Crush (50% from 10%) more resistant to magic (35% from 75%) more resistant to Poison (50% from 75%). HeroMiniMounted more resistant to Slash (25% from 60%) more resistant to Pierce (35% from 60%) more vulnerable to Structural (80% from 50%) move vulnerable to Specialist (130% from 100%). HeroMini Foot more resistant to Slash (45% from 60%) more resistant to Pierce (45% from 60%) more vulnerable to structural (80% from 50%). Resource Armor more resistant to Pierce (5% from 10%). Structure and Technology armor more resistant to Pierce (2% from 20%)įactory Armor more resistant to Pierce (2% from 10%). Es ist doch sehr umfangreich geworden, es gibt anscheinend ein Tool, mit dem man auch die eigenen Helden aus BfME2 mit ins Addon übernehmen kann.Īll Mini-hero hordes now respawn one lost unit member every 40 seconds when not in combat starting at Level 3.Īll Lumbermills now cost 350 and spawn 5 workers instead of 4. Hier die Change Liste des Patches für Rotwk.
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